Designing playful engagements with animals to find, imagine, or emphasize non-speciesist practices
This video on the CNN website shows how the website visitors of a Californian animal shelter can remotely interact with kittens through the internet. The application allows its users to remotely move objects in the kittens’ shelter and real-time video is provided so that the human being can see how the kittens respond to their actions. What is great about this project is that Best Friend Animal Society reported that the cat adoptions HAVE MORE THAN DOUBLED after setting up this technology.
Another, slightly older research that focused on remote human-animal interaction includes the Poultry Internet – Mixed Reality Lab project carried out in Singapore. This study proposes and tests a cybernetics system that uses mobile and internet technology to allow human-animal interaction including both visualization and tactile sensation of real objects. The chicken in this video is wearing a hap-tic jacket, and the human is able to interact with the animal by touching a pet-doll object containing sensors, which are transferred to the hap-tic jacket in the form of vibrations. In other words: if the human touches the pet-doll object, the animal feels vibrations through the jacket. Interesting to me in this case is that the tested chickens in a preference experiments chose the room in which the vibrations were activated in 73% of the cases over a room without the activated jacket.
Next to these two examples, there are other technological artefacts that allow for remote human-animal interaction, such as dog GPS tracking products, webcam streams for a variety of wildlife, or the Pig Chase project also referred to in another post on this blog.
The most remarkable thing to me in this case is that all the examples mentioned above allow for human-animal interaction that is initially activated, stimulated, and operated solely by the human being. This results in a type of one-way communication in which the human-being is in control and decides when and how the interaction takes place. However, the results of both projects in the videos above (higher adoption rate and positive preference studies) seem promising for both the human being and the animal.
(Image by Eva Touloupidou)