Graduation Project Delivered

After 10 weeks of full-time thinking, reading, and writing, I handed in the graduation documents for my Master in Media Innovation at the NHTV Breda (the Netherlands). Allthough the timeframe was relatively short, it was without a doubt the best and most interesting personal project I worked on during my study. I was able to extensively improve my capabilities as a student and researcher and it provided me with the encouragement and hopefully the opportunity to continue my research in the area of digitally mediated animal interaction.

The main part of this project includes the research thesis: Design Methodologies for Embodied Play in Canine Digital Interaction

This thesis proposes a theoretical framework based on embodied play, a phenomenological approach, and the avoidance of superficial forms of anthropomorphism. Furthermore it provides a critical review of existing literature in the area of animal computer interaction.

Welcome

I created this blog to provide you, the (hopefully) interested reader, with more insights on the research project I’m working on in the area of technologically mediated animal interaction. More information about me, Michelle Westerlaken, as well as more information about the research topic that captured my interest can be found in the menu on top of this page.

On this blog I’d like to share existing projects, theories, and any other relevant or inspiring information and thereby create a collection of interesting material that is, according to me, worth sharing.

My purpose is to continue research in the area of digitally mediated animal interaction. If you have any advice, contacts, or opportunities that could be interesting for me, please contact me via email or follow me on Twitter (@colombinary).