Designing engagements with animals to find, imagine, or emphasize non-speciesist practices
Ingmar Riedel-Kruse, a physicist at Stanford University, is doing research towards the development of ‘biotic’ games.
According to this article on the Stanford News website the research group developed a video game in which a player’s actions influence the behaviour of living micro organisms (such as paramecia) in real time – while the game is being played.
The goal of this project is to show the biological processes of these organisms and have fun at the same time.
Riedel-Kruse emphasized that these single-celled organisms do not have a brain or the capacity to feel pain. “We are talking about microbiology with these games, very primitive life forms”. However, these type of games could be a tool to stimulate philosophical discussions about where one could draw this line.
The full article can be found here.